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Mega Awesome Lessons

Many of you know I am a classic game player, loving the classic NES Games. One who has had my heart for a long time is Megaman. The fighting robot out to save the world from the evil forces of Dr. Wiley. Back in October, I was able to acquire two Funko Pops of the Blue Bomber and his robot dog, Rush. I knew I wanted to use them for my STEAM classes and finally this past week I was able to incorporate them with my students.

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The Classroom Friend

If you are like me or other educators, you know that classroom management can some days be a struggle. No matter how many years you have been teaching or administrating, it just seems that there can be a lost in the classroom when it comes to work stations or behavior. As many of us know, there has been quite the influx of Elf on Shelf and even Mensch on a Bench. The basic concept for the characters is they appear in a different spot each day and children can’t touch or move them. The idea came to me late last year with my own son during Elf on a Shelf. We had our Elf showing up in areas that he had a problem of getting into. Our Elf (Elfy) would show up in spots around the house where he shouldn’t be doing, it worked great. Continue reading “The Classroom Friend”

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Tumbling Monkeys in the Classroom

 

Have you ever played kerplunk? It’s a great game where the object of the game is to skillfully remove the sticks from the tube while dropping the fewest marbles possible. The translucent tube stands upright on a base that contains four separate numbered trays. The winner has the fewest marbles fall. Tumbling Monkeys is very similar, but the monkeys have small tails that can hook on the various sticks and who is having the fewest monkeys to win can change very quickly. Both games teach strategy but they also can teach much, much more.

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Digital Valentine’s

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As January comes to a close, we start looking ahead towards that 14th day of February, Valentine’s Day. For years, students and teachers have made Valentine Cards from paper to stickers. In the last few years, thanks to various mobile technology, classrooms have started creating Valentine Cards with video and various mobile Apps. Why not? Using tech to create something from the heart let’s students discover their creativity and innovation in new ways. Here are three ways to bring the love of creation to your classroom this February.

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STEAM your Robots and Green Screen

Winter break has come to an end, as many educators, students and myself return to the classroom this week. We are ready to try out new lessons, ideas and projects for the New Year. As many of you know, I have been trying to bring Dash & Dot to my Kindergarteners . I am also planning on introducing my students to Green Screen in the fourth quarter and even working on a Donors Choose to get a full Green Screen/Podcast Studio for my classrooms. However, while I wait to see if my Donors Chooses get funded or not. There are some easy ways to bring STEAM with Green Screen and Robot Edu.

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Robotsnaps

fullsizerender-9  In the last month, I, along with many other educators have been participating in Booksnaps. For those who don’t know, Booksnaps was started by Tara Martin. Have students or staff make their learning and thinking VISIBLE by creating powerful reflections of their reading using Snapchat, Instagram, Buncee or using classroom tools like Seesaw or Google Drawings. What I love about Booksnaps as pointed out by Dave Burgess is “We immediately began snapping images of our favorite quotes and adding them to our “Snap Story” for daily viewing between face-to-face meetings.” I have just recently joined a “SnapGroup” which is a new feature that allows you to chat with a set of Snapchat users up to 15 members and we have been having a great time talking about education, projects and just having all around fun (we’re teachers after all).

I didn’t get onto Snapchat until almost two years ago when two of my coworkers were using Snapchat to send me images of tech problems occurring into their classroom through screenshots. So, I joined the Snapchat bandwagon and have been using it since. Well, thanks to Tara, I came up with a great way to use Snapchat in the classroom for Coding and Robot Edu. Here are a few ideas you can use from Ozobot to Tickle App.

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Robot Breakout Edu

 

img_5735  The New Year is here and I’m kicking off 2017 with Robot Edu. I remember when I was my son’s age thirty years ago. Being a fan of movies like Star Wars, Star Trek, Tron, Short Circuit and more. I wanted to have robots in my school and at home, but back in the 80s and early 90s. Robots were not very cheap not to mention, you could get a few months out of them and they didn’t last long. Now, robots and coding are very common in the classroom. In fact, outside of 3D printing, robots in the classroom are a growing educational learning in schools. Today, I’m going to talk about how to create a Breakout Edu with Ozobots, Dash and Dot, Sphero and the coding App, Tickle.

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