Since the last six months have been on and off on my blog, I decided to wrap up 2017 with a post using one of my favorite two things. Coding and Robotics. As many of you know I started the #RobotEDU hashtag earlier this year. As I talked about how to use various robots in education from Wonder Workshop to Ozobots. My son and his friends, who are all like extended family to us love coming over and programming out robots from BB-8 to our two Ozobot Evos. My son and one of his friends are great at math, but a few of his other friends are ok, but can program like no one’s business. So, I created this fun lesson using Google Math and Programming.
We have all faced it. We are just going along doing out work on Google Chrome when it happens… the internet goes down! Can be so many reasons: bad connectivity, sever reboot, maintenance or maybe you are trying to upload too many files to the cloud. The T-rex Game has been a favorite pixel game to play while you are waiting for your internet to reconnect or just want to see how far you can go in the game. I have actually found Ten ideas you can use the T-rex game in the classroom using a few chapters from Table Talk Math, Explore like a Pirate and Instant Relevance.
Ozobots, small little robots you can code a number of ways. Great for K-college and more. As many of you know, I love using Robot EDU, where you use robotics to challenge and engage students. Using STREAM (science, technology, reading, engineering, arts & mathematics). I have had students creating amazing projects with Ozobots over the last year. One of the greatest ways to generate creativity is to tell a story with an Ozobot is by creating a Skin for them. Skins are usually cut outs that students and teachers can attach to Ozobots to dress them up to look like animals, people or objects. Many classrooms love to use Makerspaces with Ozobots using 3D printers and 3Doodlrs (I know I have). Giving such a unique look to their Ozobots. However, as we know many schools do not have 3D printing, butttttt…. many schools have Chromebooks.
As the first semester draws closer to an end (6 weeks for me). Teachers reach that moment where they start to reflect on their classroom teaching or the 90 Day reflection. As many of you know, I returned to the classroom this year after serving as an administrator and enrichment teacher the last few years. I went from reaching a large range of students in a small capacity to teaching high school students in six different sections on a Block Schedule. To say the least, it was not the easiest transition, especially taking the position just a little over two weeks before the new school year started. I was fortunate to have a portfolio from previous school years about the material that needed to be cover. However, after the first month, I felt that I wasn’t teaching the classroom the way I wanted to teach it. Don’t get me wrong, my new students enjoyed the fact that I wouldn’t lecture constantly, gave extra time to work on assignments instead of having extra homework. They also loved my XP Power ups (they still do). Yet something was still missing. Continue reading “Teaching your Way”
Since starting Robot Edu, I have been trying to think of new and inventive ways to use gamification and centers with our various robots for our students. A week ago, my instructional coach, Joe Sloan and I came up with using coding cards for our students to use with Ozobots. The concept works pretty simply:
Winter break has come to an end, as many educators, students and myself return to the classroom this week. We are ready to try out new lessons, ideas and projects for the New Year. As many of you know, I have been trying to bring Dash & Dot to my Kindergarteners . I am also planning on introducing my students to Green Screen in the fourth quarter and even working on a Donors Choose to get a full Green Screen/Podcast Studio for my classrooms. However, while I wait to see if my Donors Chooses get funded or not. There are some easy ways to bring STEAM with Green Screen and Robot Edu.
In the last month, I, along with many other educators have been participating in Booksnaps. For those who don’t know, Booksnaps was started by Tara Martin. Have students or staff make their learning and thinking VISIBLE by creating powerful reflections of their reading using Snapchat, Instagram, Buncee or using classroom tools like Seesaw or Google Drawings. What I love about Booksnaps as pointed out by Dave Burgess is “We immediately began snapping images of our favorite quotes and adding them to our “Snap Story” for daily viewing between face-to-face meetings.” I have just recently joined a “SnapGroup” which is a new feature that allows you to chat with a set of Snapchat users up to 15 members and we have been having a great time talking about education, projects and just having all around fun (we’re teachers after all).
I didn’t get onto Snapchat until almost two years ago when two of my coworkers were using Snapchat to send me images of tech problems occurring into their classroom through screenshots. So, I joined the Snapchat bandwagon and have been using it since. Well, thanks to Tara, I came up with a great way to use Snapchat in the classroom for Coding and Robot Edu. Here are a few ideas you can use from Ozobot to Tickle App.