A few weeks ago, I was on my Perler Bead Facebook Groups and our latest challenge was creating Fidget Spinners. The Fidget Spinner has been around for a while, the spinner works on a simple premise where you have to put it on one finger then use your other hand to keep it going. It also works perfectly for killing time when you’re bored waiting for someone, or chilling out for something to happen. They have become the norm in schools to the point they can also create a unique oppurtunity for STEM and STEAM lessons and projects. Continue reading “STEAM with Fidget Spinners”
Pokemon Go is still going strong and there are already many educators and administrators who are finding ways to integrate Pokemon Go with their students this fall. One lesson that is great for Pokemon Go is Digital Citizenship, no really. You can apply the Nine Elements of Digital Citizenship with Pokemon Go with your class by doing the following.
Hard to believe that Pokémon Go has been around almost a week and of course like anything new with mobile technology. We are seeing the pros and cons with the game in both daily life and in education. I usually like to focus on the pros and the many ways that the way Pokémon Go is showing us the future of mobile learning. After work today, I found myself with a half an hour to myself, so I went on a Pokémon walk to find new Pokémon and maybe even a few PokéStops along the way. I came to a regular one where I encountered several high school students that had placed a Lure on the PokéStop. For those who don’t know, a Lure can be placed on a PokéStop for a half an hour. It then has pedals and hearts fly around it and it attracts all Pokémon in the area from common to rare. During the Lure time, many groups get together to not only capture Pokémon and also do Gym Battles, but also start discussing and sharing. Something that Pokémon Go has done is create a wonderful social gathering ability and a few of the students knew me from the area. They stopped by and asked if I wanted to join and to see if I could help them and that’s when something pretty amazing happened.
Gotta catch them all! Pokémon! For twenty years, we have heard that slogan, Pokémon has been a beloved game and cartoon series since its release in 1996. On par with one of the most popular gaming franchises, until last January, there wasn’t much talk of Pokémon except with fans or people playing the latest edition on their gameboys. However, as of last week, that all changed with Pokémon Go! What is Pokemon Go? It retains the basics of Pokémon games past of catching Pokémon, battling at Gyms, using items, evolving your creatures but now with a twist: You’re doing it all in the real world. That means instead of tapping or using a gamepad to tell your virtual avatar where to go to find Pokémon, you’re actually walking to do with your mobile device in hand in the real world. That’s right, as you walk or in some cases, run, your avatar is moving right along with you in real time thanks to your mobile device’s GPS and you can use it for Education! No really!