Based off of the upcoming book by Christine Pinto and Alice Keeler. I created this fidget game spinner based on Sydney Musselwhite‘s App Spinner. It’s a great way to teach Littles free choice and create amazing App Smashes with GSuite. You can make your own copy here. Advertisements Continue reading Gafe 4 Littles App Spinner
Since starting Robot Edu, I have been trying to think of new and inventive ways to use gamification and centers with our various robots for our students. A week ago, my instructional coach, Joe Sloan and I came up with using coding cards for our students to use with Ozobots. The concept works pretty simply:
Many of you know I am a classic game player, loving the classic NES Games. One who has had my heart for a long time is Megaman. The fighting robot out to save the world from the evil forces of Dr. Wiley. Back in October, I was able to acquire two Funko Pops of the Blue Bomber and his robot dog, Rush. I knew I wanted to use them for my STEAM classes and finally this past week I was able to incorporate them with my students.
Based on ST Math Kickbox activities, here is a great project/lesson you can do with your students using Spheros, Ozobots, Dash and Dot and even Bee-bots that promotes critical thinking, PBL and STEAM with gamification. Continue reading Kickbox Coding Challenge
The other day, I was looking through my PBL and I came across a way to teach students basic coding with LEGO and super hero action figures. My son, Tyler saw what I was looking at and wanted to build with his LEGO table set upstairs. When I told him how the game works he said they needed the super heroes fight the supervillains and the two of us created a fun game you can use with your students to teach coding.
I know, you are probably reading the headline and saying: “Don’t you mean Christmas Wish List”? Kind of, but for the last few years, I have always seen great sales for items I would love to have for my students and classroom and eventually, they find themselves to my students (sadly not by Christmas). So, being the #STEAM teacher and trying to transition my students to STREAM (science, technology, reading, engineering, art and mathematics). I came up with a great wish list this year.
Last week, I was doing my weekly PD with my fellow teachers and one of our coaches had us play, I have/You have card game. Those who are unfamiliar with it here is how it works: Distributing Cards: Distribute one card to each student, then distribute the extras to strong students in the beginning and to random students as the class becomes more familiar with the deck. Class Play: As you distribute the cards, encourage students to begin thinking about what the question for their card might be so that they are prepared to answer. When all … Continue reading I Have… Who Has? Coding Cards
The last few days I have been working on a set of images using Adobe Draw on my iPad. Taking a note from Tony Vincent‘s making your own Clipart and from Quinn Rollins Play like a Pirate I decided to combine them along with Julie Smith’s Master the Media and some of Michael Matera’s eXPlore like a Pirate. (Yes, I made these first for a reason).
In this screencast, I explain my Sphero Maze HyperDoc that I have created for my students to use for the 2nd Quarter of the semester using Google Slides, Forms, Sheets and Tickle. Continue reading Sphero Maze HyperDoc
The last few days, I have been working with my various students to create Pixel Art Game cards. So many of my students, especially my Middle Schoolers love creating pixel art with Google Sheets. I based the project from Alice Keeler’s post a while ago on using Google Sheets for Pixel Art. You can read all about it, including getting the template here. Originally, during my STEAM enrichment class, we were using the pixel creation and then shifted it to creating 3D prints. Allowing my students to create in digital form and then transfer and scaffold with their designs into … Continue reading Pixel Art Game Cards