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Mega Awesome Lessons

Many of you know I am a classic game player, loving the classic NES Games. One who has had my heart for a long time is Megaman. The fighting robot out to save the world from the evil forces of Dr. Wiley. Back in October, I was able to acquire two Funko Pops of the Blue Bomber and his robot dog, Rush. I knew I wanted to use them for my STEAM classes and finally this past week I was able to incorporate them with my students.

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Teaching Code with Superhero LEGO Game

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The other day, I was looking through my PBL and I came across a way to teach students basic coding with LEGO and super hero action figures. My son, Tyler saw what I was looking at and wanted to build with his LEGO table set upstairs. When I told him how the game works he said they needed the super heroes fight the supervillains and the two of us created a fun game you can use with your students to teach coding.

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My Black Friday Tech Wish List

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I know, you are probably reading the headline and saying: “Don’t you mean Christmas Wish List”? Kind of, but for the last few years, I have always seen great sales for items I would love to have for my students and classroom and eventually, they find themselves to my students (sadly not by Christmas). So, being the #STEAM teacher and trying to transition my students to STREAM (science, technology, reading, engineering, art and mathematics). I came up with a great wish list this year.

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I Have… Who Has? Coding Cards

Last week, I was doing my weekly PD with my fellow teachers and one of our coaches had us play, I have/You have card game. Those who are unfamiliar with it here is how it works: Distributing Cards:   Distribute one card to each student, then distribute the extras to strong students in the beginning and to random students as the class becomes more familiar with the deck. Class Play:   As you distribute the cards, encourage students to begin thinking about what the question for their card might be so that they are prepared to answer.   When all … Continue reading I Have… Who Has? Coding Cards

Putting a little STREAM into your classroom

The last few days I have been working on a set of images using Adobe Draw on my iPad. Taking a note from Tony Vincent‘s making your own Clipart and from Quinn Rollins Play like a Pirate I decided to combine them along with Julie Smith’s Master the Media and some of Michael Matera’s eXPlore like a Pirate. (Yes, I made these first for a reason).

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Pixel Art Game Cards

The last few days, I have been working with my various students to create Pixel Art Game cards. So many of my students, especially my Middle Schoolers love creating pixel art with Google Sheets. I based the project from Alice Keeler’s post a while ago on using Google Sheets for Pixel Art. You can read all about it, including getting the template here. Originally, during my STEAM enrichment class, we were using the pixel creation and then shifted it to creating 3D prints. Allowing my students to create in digital form and then transfer and scaffold with their designs into … Continue reading Pixel Art Game Cards

Using Poker Chips as Classroom Managment tool

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This past week, I started using a chapter from eXPlore like a Pirate, Michael had talked about using Poker Chips for students with various gamification ideas. I decided them to use them as a classroom management tool. Working with middle schoolers, the biggest task is getting them to follow classroom rules. Continue reading “Using Poker Chips as Classroom Managment tool”

Digital Citizenship with Pokemon Go

 

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Pokemon Go is still going strong and there are already many educators and administrators who are finding ways to integrate Pokemon Go with their students this fall. One lesson that is great for  Pokemon Go is Digital Citizenship, no really. You can apply the Nine Elements of Digital Citizenship with Pokemon Go with your class by doing the following.

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