For the past year and a half, I have been opening students and teachers up to perler beads. The story began in late 2015, when I was looking into a new hobby as I worked towards finishing up my dissertation proposal. Just after New Year’s 2016, I bought a set of grids and a large mixed bucket of perler beads that was being sold at a swap meet and away I went. A few days later, I was working on a project with two of my friend’s children and they were coming up with crazy designs using graph paper and were bringing them to life with the perler beads. I realized this was a great way to teach students about pixel art and doing 3D printing on a more manageable budget. The idea took off with my students and I started sharing out classroom ideas and STEAM lessons on my social networks and have refined the lessons to a more digital format thanks to both Alice Keeler and Christine Pinto over the last year. In the last few months, I was able to learn how to use Bloxels to create 13-bit video games. As a result, I decided to merge them both into an amazing lesson that promotes group work, digital citizenship and STREAM
Based off of the upcoming book by Christine Pinto and Alice Keeler. I created this fidget game spinner based on Sydney Musselwhite‘s App Spinner. It’s a great way to teach Littles free choice and create amazing App Smashes with GSuite. You can make your own copy here. Continue reading Gafe 4 Littles App Spinner
Hello Everyone, I’m here today to talk about Flipgrid. Yes, that wonderful interactive student/teacher voice platform that is becoming very popular right now. I started using flipgrid a few months ago with my Middle School STEAM students and they have … Continue reading Welcome to the Summer Flipgrid
I’ve been asked for years now: “Ryan, when are you going to make a super hero fan page again?” For those who don’t know the story, it was 1996, I was a freshman at Northern Illinois University and I had just been given constant access to the internet. To a kid of 18, this was a wide new world to me, but I did something that was very new at the time, I made a comic book fan page. In 1996, there were maybe just over 80 pages of comic book fans creating their own webpages, early wikis and message boards on their favorite characters. I didn’t have any classes to go to or was signed up at the time (I was a theatre and business major). So, I had to learn everything about HTML and basic coding myself. Flash forward to late 1997, and I had one of the most visited Thunderbolts fan sites around. I continued focusing on Spider-Girl (MC2) and Thunderbolts up until 2006 and then I shifted over to podcasting and my new blog, The Green Lantern Spotlight. Then in 2010 something happened. I lost my job. I decided to stop “wasting” my time as I was told constantly told and try and get a job and finish my master’s degree. Something I regretted to this day.
As many of you know, since 2014 I have been Teaching like a Pirate and in just three years I have expanded my collection with all the various books from the Burgess Consulting Company. However, the two I have been using a a lot over the last year have been: eXPlore like a Pirate and Play like a Pirate. The last few months I have been incorporating both into my STEAM Enrichment classes and my students can’t get enough. A couple of weeks ago I was in the LEGO Store and I came across their Brick Headz sets.
It was April of 2014, I was just a month and a half from completing my second year at Christian Life Schools and something happened. I felt burnt out. I had barely been in education for almost four years and I remember sitting in my office. I was fixing a few forgotten gmail passwords and was told on twitter: “You have to do something else with your App Dice, they are getting boring.” I had no other major planned classroom lessons happening until close to May 1st and I had just sent off my clean up for iPads for classrooms and final eRate quotes to be reviewed and I looked at my blog and went: “What can I do?” “What is the point, if I’m not in the classroom.” “I’m just another tech guy with no classroom and nothing better to do.” “I’m not good enough to do anything innovative or new.” Then I had Barbara Gruener point me towards a guy named, Dave Burgess and his book, Teach like a Pirate.
Hello Everyone, Well, this weekend I was talking with some of my various coworkers and they talked about wishing they had access to all the Teach like a Pirate and Hack Learning books that are around. So, with some … Continue reading TLAP for my Teachers GoFundMe
Have you ever played kerplunk? It’s a great game where the object of the game is to skillfully remove the sticks from the tube while dropping the fewest marbles possible. The translucent tube stands upright on a base that contains four separate numbered trays. The winner has the fewest marbles fall. Tumbling Monkeys is very similar, but the monkeys have small tails that can hook on the various sticks and who is having the fewest monkeys to win can change very quickly. Both games teach strategy but they also can teach much, much more.
A couple of weeks ago, my Donors Chooses for getting a 3D Printer, LEGOs and Ozobots was funded and it didn’t take long for my students and myself to get down to using them in my STEAM class. While my students wanted to really rush into creativity as soon as they could, I did remind them of page 60 of Launch about “Design thinking may be slow, but it actually saves time in the long run.” One of the original ideas for the 3D printer was to create skins for our Ozobots. While my students love making skins using traditional paper and tape, there is something about coding a design and then seeing it brought to life that really gets my students’ innovation flowing. Here is a set of lessons and projects we have been doing the last couple of weeks and a few we have planned in the weeks ahead after winter winter break.
Here is a video showing a successful running of the Kickbox Tickle App Coding Challenge. Based on the ST Math Kickbox challenge. In this video using the coding App Tickle. We coded a BB-8 Sphero, Sphero SPRK and Darkside Ollie in a Kickbox obstacle using fam dominos. The trick was to have BB-8 following the other Spheros as they get on of his way and he exits the Kickbox. Took about 4 tries to code correctly, but it was a lot of fun and challenging. It as Tyler found out in this video, it’s easy to get the obstacle robots … Continue reading The Kickbox Hour of Code Challenge Experience